The wait is over! A lot of work has gone into this update, most of it behind-the-scenes to support the game’s continued growth. However, we’ve been listening to your feedback, and we made sure to include a few new additions, based on things you’ve asked for! Additionally, a number of balance changes have been made, so be sure to review them carefully when building your teams!
And now, on to the patch notes!
What’s New!
- Player portraits and frames
- Customize your profile with a variety of avatar portraits and frames
- To change your portrait settings, tap your player profile at the top of the Arena screen, and then tap your player portrait
- Chests from the store now show exactly how much of each reward can be received (instead of a value range)
- Legendary chests are now guaranteed to have an epic gear
Balance Changes
- Heroes
- Asachi
- Increased her base Protection from 13 to 26
- New skill: Survival bonus to Health and Defense, replaces Resilient
- +30 Health & +45 Def / +60 Health & +90 Def / +90 Health & +135 Def
- Updated skill tree: Clean Cut, Survival, Swift Strikes, Furious Dash
- Dagmyr
- Rarity changed from Common to Rare
- Elen
- Increased her base Defense from 13 to 66
- New skill: Frozen Hunter
- When an enemy is Frozen, Elen’s Damage is increased by 1. Cooldown 1 second. Trigger Count 10/20/30 times, for a maximum +30 bonus damage.
- Updated skill: Changed Ice Defense to increase amount of triggers on rank up
- New skill tree: Chill Strike, Icy Shot, Ice Defense, Frozen Hunter
- Elsi
- She now correctly applies AoE damage in a circle around herself when she attacks
- Her gear slots were reassigned to be A,A,A,D,M instead of A,A,D,D,M giving her a more aggressive profile
- Increased her base Protection from 13 to 36
- Improved Sharpening Axe level 2 and 3 to give 11% and 16% extra damage instead of 8% and 10%. The damage bonus is added to both auto-attack and hero power damage
- Updated skill tree: Coup de Grace, Assassin, Stunned Target, Sharpen Axe
- Felipo
- Rarity changed from Common to Rare
- Critical Hit Rate reduced from 10% to 6%
- Jargen
- Increased his base Protection from 13 to 60
- Lyc
- Rarity changed from Common to Rare
- Mala
- Rarity changed from Common to Rare
- Qeijie
- Rarity changed from Common to Rare
- Changed element from Fire to Earth
- Riena
- Critical Hit Rate reduced from 10% to 6%
- Salva
- Rarity changed from Common to Rare
- Critical Hit Rate reduced from 10% to 7%
- Nuro
- Rarity changed from Rare to Epic
- Tomoni
- Rarity changed from Rare to Epic
- Improved Charge Speed of Hero Power from 30 seconds to 24 seconds
- New Skill: Tomoni has received a new skill called Guardian Spirit instead of Durable.
- When Tomoni takes damage there is a chance that he heals himself and heroes in a small area around him. Chance to heal is 10%, 20% and 30% with a cooldown of 4 seconds. The base healing at level one is: 26 Health.
- Changed the trigger rules for Spirit Army to be fixed
- Tweaked size of target area for his hero power
- Changed Damage Type of his summoned spirits to Magic
- Zao
- Increased base Defense and Protection from 13 to 68
- Asachi
- Spells
- Sludge
- A hero’s Protection stat will now reduce the amount of time the hero is Slowed by Sludge
- Skills
- Overall changes
- Skill upgrade costs have been changed
- Bug fixes for displayed synergies
- Specific skill changes
- Durable: Improved skill to give +50/+100/+150 Health instead of +25/+50+/100. (Dagmyr, Uälth, Bjor, Larenzo, Lyc, Lyang)
- Ice Defense: Changed to allow increase in trigger per rank. Trigger count changed to 1 / 2 / 3. Effect is a short push back and Frozen for 3 seconds. (Elen)
- Precision: Reduced the bonus to critical hit chance at rank 3 from 8% to 6%. (Dagmyr, Carmyn, Aleon, Felipo, Riena, Josse).
- Sharpen Axe: Damage increase per trigger has been increased 11% and 16% extra damage instead of 8% and 10%. The damage bonus is added to both auto-attack and hero power damage. (Elsi)
- Spirit Army: Instead of triggering on a % chance the skill now triggers on fixed intervals of every 30 / 20 / 10th time you kill an enemy with a cooldown of 4 seconds. (Tomoni)
- Overall changes
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